MO5 : Routine assembleur SPRITE
Modérateurs : Papy.G, fneck, Carl
Re: MO5 : Routine assembleur SPRITE
Thanks you very much !
Rien ne sert de courir, en plus tu risques de tomber.
-
- Messages : 2365
- Inscription : 06 avr. 2009 12:07
Re: MO5 : Routine assembleur SPRITE
This code is a very basic example of what you can do in assembly. The SPRITE I pointed is much more powerful. But, depending on your level in assembly, both are worth checking.
Re: MO5 : Routine assembleur SPRITE
My level in assembly is low. But I think I could understand the logic. This is a new challenge for me. Awesome ! Thanks you !Fool-DupleX a écrit :(...)
Rien ne sert de courir, en plus tu risques de tomber.
-
- Messages : 25
- Inscription : 19 juin 2017 19:00
Re: MO5 : Routine assembleur SPRITE
Yeah that was a very simple code for beginners, im now reading your SPRITE example and i'm stunned However that example is only for TO models, i would adapt it for MOs, right? Thank you!Fool-DupleX a écrit :This code is a very basic example of what you can do in assembly. The SPRITE I pointed is much more powerful. But, depending on your level in assembly, both are worth checking.
-
- Messages : 2365
- Inscription : 06 avr. 2009 12:07
Re: MO5 : Routine assembleur SPRITE
Adapting it to the MO requires a deep understanding of Microsoft BASIC 1.0 o the MO5. This routine uses several BASIC subroutines to interpret the input. With respect to the graphic part itself, there are some modifications to do since the video RAM is not managed the same way on TO and MO. And last but not least, all the variables and pointers in RAM have to be adapted.
Baptiste, are you Garland_Raven ? I'm confused.
Baptiste, are you Garland_Raven ? I'm confused.
-
- Messages : 25
- Inscription : 19 juin 2017 19:00
Re: MO5 : Routine assembleur SPRITE
NopeFool-DupleX a écrit :(...)
Baptiste, are you Garland_Raven ? I'm confused.