La recherche a retourné 154 résultats
Aller sur la recherche avancée
- 22 févr. 2023 22:16
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
Re: [Thomson MO6/TO8] Non official graphic modes
To clarify, Mode 2 is originally 160x200x16 in two linear planes. Perhaps this makes it easier to understand how to implement it. But I orgazine the palette in that way as seen in the above txt file to have the two planes work independently, so I can only use 7 colours. The two planes work very simi...
- 22 févr. 2023 22:00
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
Re: [Thomson MO6/TO8] Non official graphic modes
I have decided to put the source code in a txt file:
- 22 févr. 2023 21:56
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
Re: [Thomson MO6/TO8] Non official graphic modes
I am trying to paste code but it is not allowing me ... hmmm
- 22 févr. 2023 21:13
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
Re: [Thomson MO6/TO8] Non official graphic modes
This the program to test Mode 1. I set mode 160x200x4 and screen page 1 and then I paint 4 lines with the 4 different colours. You can se the that bit encoding is normal of 2 bit colours: 00 = background 01 = colour 1 10 = colour 2 11 = colour 3 Edit: screen page 0, is free to use, it is not display...
- 22 févr. 2023 20:45
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
Re: [Thomson MO6/TO8] Non official graphic modes
Mode 2 is especially complex regarding on how to setup the palette to make it work.
I shall prepare some tests and then I will post here the source code.
I shall prepare some tests and then I will post here the source code.
- 22 févr. 2023 19:51
- Forum : Développements actuels
- Sujet : [THOMSON TO8] Battle Squadron
- Réponses : 17
- Vues : 5068
Re: [THOMSON TO8] Battle Squadron
Another great project to keep my eyes on!
- 22 févr. 2023 19:36
- Forum : Développements actuels
- Sujet : TRSE Pascal for the Thomson machines
- Réponses : 4
- Vues : 1428
Re: TRSE Pascal for the Thomson machines
Forgot to mention at the moment TRSE can compile your code and run the program automatically on MAME. If you wish to use DCMOTO then you have to manually load the K5 file in the emulator. You also need the LWASM compiler. The TRSE author is creating a 6809 compiler for TRSE so later on LWASM won't b...
- 22 févr. 2023 19:29
- Forum : Développements actuels
- Sujet : TRSE Pascal for the Thomson machines
- Réponses : 4
- Vues : 1428
TRSE Pascal for the Thomson machines
Hi, I have been helping the programmer of TRSE pascal, Leuat with the 6809 support and the Thomson machines, it is still an early support but it is already giving some fruit: - https://www.youtube.com/watch?v=dRsvfgfk_HU - https://www.facebook.com/100004009261217/videos/1152865978722884/ TRSE is a c...
- 22 févr. 2023 19:07
- Forum : Développements actuels
- Sujet : [Thomson MO6/TO8] Non official graphic modes
- Réponses : 59
- Vues : 12533
[Thomson MO6/TO8] Non official graphic modes
Hi, it is a long time since I last posted here but I haven't been idle regarding the Thomson. I would like to share with you some info about two non official graphic modes that I found useful: 1 - mode 160x200x4 colours, only 8kb, so it is fast can you can use the other 8kb for data or routines: mod...
- 22 juin 2019 12:37
- Forum : Développements actuels
- Sujet : nouveau jeux pour VG5000µ en multicolor
- Réponses : 34
- Vues : 11238
Re: nouveau jeux pour VG5000µ en multicolor
Voir un nouveau projet de jeu utilisant le mode multicolore est vraiment génial. Congrats.
- 15 juin 2019 22:00
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24788
Re: New game project
Great work :) Thanks What tools do you use to code your game on these computers ? Regarding what I use to code for the Thomson TO8,MO5/6: Text Editors: Notepad++( https://notepad-plus-plus.org/ ), Atom ( https://atom.io/ ) Assembler and an utility to manage disk images and convert files etc: C6809,...
- 17 mai 2019 10:48
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24788
Re: New game project
Thank you guys.
- 15 mai 2019 12:58
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24788
Re: New game project
I have added the movement of the player but I need to work on the animation, perhaps add more frames.
I never seem to be able to record the game at the right frame rate. On the computer/emulator it is much smoother, here it is going twice as fast and choppier.
I never seem to be able to record the game at the right frame rate. On the computer/emulator it is much smoother, here it is going twice as fast and choppier.
- 11 mai 2019 17:10
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24788
Re: New game project
Merci Yves
- 11 mai 2019 13:15
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24788
Re: New game project
Thank you guys, I also prefer la version couleur but the reason I asked was because I was thinking in terms of playability: seeing more of the level or less. hlide, the red lines alternating with black were an attempt to make the background recede, I thought that having a solid colour would make it ...