La recherche a retourné 154 résultats
Aller sur la recherche avancée
- 09 mai 2019 21:01
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
MO5 version started. J'ai une question pour vous, quelle version préférez-vous, la monochrome ou celle avec couleurs? Attention le jeu functione avec le scroll verticale. I have a question for you, which one do you prefer, the monochrome with a bigger scrolling window or the colourful one with half ...
- 07 mai 2019 15:28
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
I have been working on the c64 version:
I am trying to bring all the versions to the same level before continuing. On the c64 I still need to add the animated potions.
I am trying to bring all the versions to the same level before continuing. On the c64 I still need to add the animated potions.
- 01 mai 2019 19:30
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
Thank you!
I am a big fan of your pixel art.
I am a big fan of your pixel art.
- 14 avr. 2019 20:37
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
Merci beaucoup Falkor certainement je posterai des "updates".
- 11 avr. 2019 17:38
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
Thank you __sam__
I think that eventually I will need your expertise regarding sound
I think that eventually I will need your expertise regarding sound
- 11 avr. 2019 16:26
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
Re: New game project
Hello guys
I have had some more time to do some more retro coding and this is the project I have been working recently:
Thomson TO8 (for the moment it can fit into 128k also so a MO6 version is also possible)
I have had some more time to do some more retro coding and this is the project I have been working recently:
Thomson TO8 (for the moment it can fit into 128k also so a MO6 version is also possible)
- 02 déc. 2018 13:19
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
Re: [Hector] I have been doing some coding
[...] I spent 10 minutes doing just that, and I can already see that the NMI input is disabled (only pulled up in 'high' state) on schematic 4 : extrait des schémas techniques Hector HRX - page 06.jpg On schematic 6A, named " Comptage Video " you can see it is articulated around a counter...
- 02 déc. 2018 10:38
- Forum : Emulateurs et utilitaires
- Sujet : Emulation VBHector
- Réponses : 94
- Vues : 32260
Re: Emulation VBHector
Une personne utilise l'instruction 'halt' pour se synchroniser avec l'affichage mais ça me semble une utilisation détournée de l'usage de cette instruction qui pourrait avoir des effets de bord. Merci pout ta aide hlide en demander ici a propos de las interruptions sur Hector. noter: une personne =...
- 02 déc. 2018 09:19
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
Re: [Hector] I have been doing some coding
At least on Mess I think it is IM 0, that's what gave me the clue to try to use the code setting IM to 1. Yeah, normally the ROM should set IM to 1 explicitely as I believe a true Z80 is using IM 0 by default. But that's weird, the ROM should rely on the right IM to work properly. Regarding screen ...
- 01 déc. 2018 23:31
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
Re: [Hector] I have been doing some coding
Ok, you were thinking to use 'halt' as a way to synchronize with V-sync. Using 'halt' for such thing is no a good practice. 'halt' is used to make Z80 to idle until there is a task to do. Not to synchronize. I'm not a Hector specialist so I don't know what the possible interrupt sources are. But th...
- 01 déc. 2018 22:36
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
Re: [Hector] I have been doing some coding
Very nice graphics! cool 8) Thank you! Question: why are you using "halt"? what for? There is no explanation, no context. I'm not a specialist regarding Hector, but using 'halt' is a curious thing which should not be usually put in the hands of a "user". As you probably know, yo...
- 01 déc. 2018 21:55
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
Re: [Hector] I have been doing some coding
While I wait for someone who know about z80 coding on the machine to answer my question above I have been busy with some gfx for the hypothetical game.
- 28 nov. 2018 13:28
- Forum : Développements actuels
- Sujet : [Hector] I have been doing some coding
- Réponses : 14
- Vues : 4795
[Hector] I have been doing some coding
Salut a tous, During the last few days I have been doing some Hector Z80 coding. Unfortunately I don't possess the real machine and I have been using the following emulators to check my code: VBHEctor4.1, MESS(MAME) and DcHectorv0.1. I have been coding a sprite engine for a possible game. I have one...
- 16 juin 2018 15:28
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393
- 16 juin 2018 15:20
- Forum : Développements actuels
- Sujet : New game project
- Réponses : 51
- Vues : 24393